Saturday, February 25, 2012

My Mistake (Minecarting Bloopers)

I'm not perfect. I've made tons of mistakes and this blog is no exception to that. I started this blog when I just got the hang of Minecraft. It goes even worse when I started playing on a server full of plugins , though I didn't know it.

So here are Minecarting's worse mistakes.

1. Plugins

Back then I thought this went for every server out there... I was wrong. Until I started dealing with servers I had no clue that they had plugins on them. So that talk about /home or /sethome or even /tpa*playernamehere* macro codes were completely off. That only applied to the server I was playing on.

Correcting it: Only certain servers have these plugins. You could suggest them for your server.

2. Wording mistakes:

My worst is probably this (talking about whitelist chat): "one being a type of chat where there is profanity or other things like that." You should know that whitelist chat blocks profanity, not allows it.

Correcting it: I'll take it upon myself. Just know that I meant there is no profanity.

3. Place Name Mistakes:

The irony of this one is I was correcting a name in this post. I called a cave a Stronghold. Well I corrected it and called it a Dungeon. In fact it was actually just a cave. It was also an Abandoned Mineshaft.


Wednesday, February 22, 2012

Changes To The Blog

We will be posting before June (to those who saw the message yesterday). My original plan was to make a website and save up for buying it, which wouldn't work. It ends up every tool I need is on Blogger, so I can keep my loyal readers instead of them having to flock to a new place. :]

I am adding field guides to the blog. Currently I have the "Mob Field Guide" up and I hope to have the "Minecraftia Field Guide of Blocks, Caves, and Dungeons." up also.

Thanks for your loyalty and I have posted all the posts from the website to this blog.

Thank you

-Nick

Snapshot 12w07b


Though it seems like random numbers and letters, this is actually a sneak preview of Minecraft's new update. This post will show you some of the features of this snapshot, and will tell you how to install it.

In this snapshot, there are several major feature updates. Such as jungle biomes, an ocelot mob, new items, and new mob AI. 

The biggest change is the jungle biome. 



As you can see, there is a large amount of lush, green trees and vines.There are many small trees on the ground to resemble bushes. You could also build a tree house if you wish because vines are now climbable. Hills are common and you can find many caves in this biome. A common seed to see piratically every feature of the snapshot is Jungleeez, which spawns you in a jungle.

Also you can find the new mob, ocelots, in this biome.

 

This mob can be tamed with raw fish and when tamed turns to a cat.


 

These cats can scare creepers away, making them extremely useful.

Quick Notes:

Wolves now attack creepers. It is unknown if this is intentional, but that means they now attack every Overworld mob.

There's also a Bottle 'O Enchantments (Creative mod only) that gives experience points to players and a Fire Charge which, when used in dispensers, shoots a ghast-like fireball. It is a single use item and can be used as flint and steel, but it destroys upon use.

Skeletons and zombies now hide in the dark at daytime and try to find water or darkness when on fire.



Zombies also break down doors on hard difficulty.


Villagers will now hide in homes at night and rain.


Villagers will repopulate the village based on houses.


New "anvil" world type that increases the block height.


Villagers will "socialize" with each other.


Some nights in villages will be worse than others.


Installing this snapshot is simple. This is for windows, though, so if you use Mac or any other operating system, check mojang.com for instructions.

Go to start and type in %appdata% in the search bar. You should be in the roaming folder. Click on the .minecraft folder. Then go to bin. After you download the most recent snapshot, replace your minecraft.jar with this snapshot minecraft.jar. Rename the snapshot minecraft.jar from minecraft.jar(2) to simply minecraft.jar.\

-Nick 
 
 
 
 
 
 

Surviving The Beginning

The Beginning may sound like a whole new dimension in Minecraft, but it's actually a stage in the game. The Beginning starts with you spawning and ends when you have enough knowledge so other people don't call you a noob. 

When starting a new world in Minecraft, you (should) immediately should think "punch trees, get wood." There's some options we need to go over before you do that, though.

It's recommended when first starting out to play on Peaceful, just so mobs, hunger, and other hindrances won't end your game early. (In Peaceful mobs do spawn, but are immediately removed when they do. Also hunger won't go down and you regain hearts back immediately. I know. Boring) It's recommended, though, to turn it back on normal after you get your house started.

After you find a perfect spot (I like to live just a little ways away from an NPC village), build your home the way you want it. You don't have to worry about mobs, so you can build at night. You CAN build a massive mansion, but it's recommended that you DON'T in The Beginning because the game will get boring after a while. 

When exploring caves, it can be useful to turn it on Peaceful while in the caves, so that creepers won't kill you prematurely. I do this and I thoroughly enjoy the game, but you don't have to do this.

That is pretty much the basics of surviving The Beginning.

Friday, February 3, 2012

Fun Server Ideas

There are all kinds of servers out there. Community servers, servers in which you live I'm generally the same area, non-community servers, opposite of community servers, and then there's creative servers, in which you build tons of stuff.

Let's talk about community servers. Ever wanted to play one of those "virtual life " MMOs? Well think of community servers as the Minecraft version of those. Usually everyone has their own house nearby, or there's several cities in which you can live in. Hence the name community.

Not all community servers are the same as a "virtual life" MMO. Some are faction based, which means it's a war or trade based server.

An interesting idea for community servers is allowing citizens to have shops in which they sell armor, wood working items, general items, etc. A good currency is gold ingots, since they are practically worthless in the game.

I admit, community servers can be dull if it's just one massive home. You don't get to build often in community servers. Though if you want to build your own city or village, you can do that.

Non-community servers is basically just survival/creative mode with chat. Typically your alone in the wilderness like single player, but sometimes you can team up with friends.

Creative servers are where the only objective is to build. Now rules depend on your server host, so talk to the staff there to find out the rules.

Please note that these terms really only apply to this blog. These are just server ideas.

-Nick

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